Game engine location simulator

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"Wouldn’t it just be awesome if our apps could work inside a virtual venue in 3D?!!!"

Creative Technologist Dan Parkinson has been exploring how a video game engine could be used to provide location updates to our applications via a new module plugged into the location engine, making our applications work in a virtual museum—in this case, Mona.

Here's what it looks like with iOS:

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Vlas Voloshin, our Lead Engineer – iOS, further developed the concept for Android.

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And because we don't take everything we do too seriously...

A hand holds a mobile device displaying a map of Mona, against a backdrop of a 3D video game.